Category: Dwarf Gold

Update

Posted on November 15, 2016  in Dwarf Gold

Update v.1.1

Hopefully fixed the bug where the game tried to draw the surface before it existed..

No more falling outside the world.

And added a more informative loading screen!

Link to game: http://bit.ly/2eDdWAi

loadingscreen

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Category: Dwarf Gold

The final game ready for turn in!

Posted on November 8, 2016  in Dwarf Gold

Since the deadline are tomorrow, i feel that i’m ready to say that this game is finished.

Since i’ve only been able to work on this game for a limited time i had to be able to stop myself for adding

more and more features. it as been a good learning experience and fun to actually have a real deadline.

You can download and try the game here:

http://bit.ly/2fwZ4Rd

The purpose of the game is to collect as much ores as possible before the time runs out.

you have to dig out the ground and add ladders to build your underground mine shafts.

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Category: Dwarf Gold

Main Menu, High Score and Ladders!

Posted on November 7, 2016  in Dwarf Gold

So i realized that only digging and jumping on blocks up from the ground was not really that good, so i added ladders for a more quicker gameplay.

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This is the main menu.

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And this is the highscore

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Category: Dwarf Gold

And so it continues!

Posted on November 4, 2016  in Dwarf Gold

Been adding random generation for the ores on the map, and been doing some tweaks and fixes to how far you can place ore.

And added some visuals when you place ore in the oven aswell..

dg009

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Category: Dwarf Gold

Time and score now fixed

Posted on October 29, 2016  in Dwarf Gold

Now putting ore in the oven or forge will melt it into that amazing score everyone want 🙂

And if you put coal in you will get a 20 second boost on the time  (this might need some tweaking)

Been doing some tweaking to the game design document aswell..

Next on the list will be do more on the level design and try to implement a little more contrast

to the background color the further down you mine.

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Category: Dwarf Gold

Time, Score, Ore

Posted on October 25, 2016  in Dwarf Gold

When you pick up the ore you have to turn it in to the forge / oven, (not implemented yet)
If you toss out the ore it will be faded out and removed and you will not get anything from it.
Regular blocks will not be removed, you are able to place them again.
Added timeleft and score, when timeleft is 0 it will restart the game ( this will go to a highscore screen later on)
You will get more time by adding fuel to the forge / ore.

Click on image for a larger version.

dg008

 

Demo:
https://dl.dropboxusercontent.com/u/10402000/Dwarf%20Gold%20ver02.exe

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Category: Dwarf Gold

Mining ores.

Posted on October 24, 2016  in Dwarf Gold

Have been impelemting basic mining of ore in the game, but im still working out the bugs.

I am determined to have it working the way i want.

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Category: Dwarf Gold

Views, Scrolling, Content

Posted on October 20, 2016  in Dwarf Gold

Today i have added a few more blocks to mine trough.

Also the inventory now automatically scrolls to the next item in the inventory after the player place an object.

Expanded the map alittle and are now using views to scroll after the player.

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Category: Dwarf Gold

Selection, Object placeing

Posted on October 18, 2016  in Dwarf Gold

Today i worked on the inventory selection system and how to place the items in inventory back again on the ground.

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Category: Dwarf Gold

Screenshots

Posted on October 18, 2016  in Dwarf Gold

This is where i test the inventory system.

dg002

And here i test making all the object physics objects 😀

dg003

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