So since last year i’ve moved my work over to Godot Engine, third times the charm right? 😉
I have online functionality working but it needs a lot of refining.
I have random generated solarsystems, basic funcionallity that is. not sure if im going to make them huge or small..
Make sure to checkout trello, i will update it as much as i can.
I have started to work on inventory and storage, after that i need to get some stations up so i can do some basic stores for the npc’s to start trading.
So i have been working on this shader so i can use normal maps on the planets to begin with, so now they will lit up by the sun! I will add all the space objects in due time.
This is good, becous now i can add light effects to the weapons and other things! But that is not priority 🙂
I have also worked on a window system!
Here is another example of normal maps in gamemaker
So this time around im making a space game as my third project.
I will quote the core mechanics and gameflow from the GDC.
- 2d top down hardcore space ”rpg survival” game.
- Huge Universe (Procedual Generated).
- Fighting, Manufacturing, Mining, Trading, Pirateing.
- Smart NPC Slaves.
- Multiplayer Online Game.
- Procedual Generated Story Missions.
- Set up trade routes and lets your npc slaves trade for you.
- Base building in space and on planets.
- Planetary Landing.
- Resistances to weapon types.
- Player driven economy
“The game will have a procedual generated universe. Where the player can choose different path to glory and fame. The game will reward players who explore ancient civilizations and mysteries. You can travel to a distant star and trade with the inhabitants and when you are on your way back you are getting attacked by another player who choose the way of the pirate and they shoot you down destroying your ship and taking all your loot. And you are left with starting over from the beginning if you did not have insurance on your ship. There will be different regions controlled by factions who will protect you against piracy but there reach only go so far, the universe is huge.”